NVIDIA has launched the GeForce GTX 1650, offering games at 60 frames per second.

Many people bought laptops last year that were equipped with the GTX 1080 and felt disappointed when they saw that this year NVIDIA has made available the GTX 2080 in some laptops. While that might seem like a huge jump up in power when you look at the numbers, it doesn’t mean that smaller numbers are rendered obsolete just yet.

The new Nvidia GeForce GTX 1650 is a mobile graphics card made for laptops that is based on the Turing architecture that doesn’t integrate Raytracing Tensor cores. The result is a GPU that’s performance should be a bit above the GeForce GTX 1050 Ti and still appropriately below the GTX 1080.

The new GTX 1650 offers ten times the performance of integrated graphics and twice the performance of the older GTX 950. NVIDIA claims a precise 1.7 times the performance of the GTX 1050.

NVIDIA says the GTX 1650 is “the perfect choice for gamers looking for a quick, easy upgrade, or those building a compact, power-efficient system able to play modern games.”

The GTX 1650 will also be “game ready,” meaning the developers at NVIDIA will work closely with gaming developers to ensure there are no bugs and performance is at an optimum.

Source: Turing Now Starts at $149: Introducing GeForce GTX 1650